Holds 100% almost all the time, besides a few frames of slowdown on the main menu and rarely during certain line clear effects. The very end of the intro video stutters without increasing CPU clock speed, but that's the only problem with emulation that I saw. Unlike other tester, prerendered videos worked. Crashes upon startup when using OpenGL backend. Tested with default settings and DSP HLE.
Otherwise everything seems to work fine at a stable 60FPS. Videos are not visible although sound from them is played, which stutters from time to time. This title has been tested on the environments listed below: However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. The graph below charts the compatibility with Tetris Worlds since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.Ĭompatibility can be assumed to align with the indicated revisions. Only configuration options for the best compatibility where they deviate from defaults are listed. Use this Gecko code to force the 60Hz mode. In the PAL-Version the 60Hz mode cannot be activated at startup.
Enabling CPU Clock Override and setting it to 115% or above will allow it to play normally. The very end of the intro video stutters with default settings.